Nov 04, 2007, 04:44 AM // 04:44
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#61
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Banned
Join Date: May 2007
Location: USA
Guild: death strikers
Profession: W/Mo
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easy go with a team that can carry kegs hint from a-net start playing with real people!
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Nov 04, 2007, 07:14 AM // 07:14
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#62
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Frost Gate Guardian
Join Date: Aug 2007
Location: post ascalon
Guild: Over The [Wall]
Profession: W/
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ive done it solo 3 times... its really easy all you need is hench. for anything in gwen actually hench will usually pwn.
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Nov 04, 2007, 08:26 AM // 08:26
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#63
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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Quote:
Originally Posted by Mohnzh
Pain Inverter is also nerfed against Cyndr until the carapace is down. I think only life stealing works against him until carapace is down, but I usually party wipe two or three times before I can get it down because I am a monk .
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Yes its fairly easy as a monk to do cynder. I did it as a Smite monk 2 of my heros where dual shot/nightmare wapon rangers 1 BHA and the other ranger had dis shot, Ele mind blast was my 3rd hero, and for henchies I took Devona, Mehnlo, Lina, Cynn. No consumables only 1 wipe. He was dead shortly after his carapace went down the second time. Just spread your heros/henchies out a little with them still able to cover each other with healling. While you run barrels.
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Nov 04, 2007, 11:01 AM // 11:01
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#64
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Academy Page
Join Date: Mar 2006
Profession: Mo/
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I killed him on my Monk with 3 Heroes using Touchway and Talon causing a deepwound. All I did was use LoD a few times and no one even died. If you wanna kill him with no hassle i suggest you try it.
Last edited by Pucca; Nov 04, 2007 at 11:07 AM // 11:07..
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Nov 04, 2007, 01:13 PM // 13:13
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#65
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Academy Page
Join Date: Jul 2007
Location: Manchester, England
Guild: Servants Of Fortuna [SOF]
Profession: N/
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two words: Heavy degen.
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Nov 04, 2007, 03:31 PM // 15:31
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#66
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Ascalonian Squire
Join Date: Apr 2006
Location: ~/
Guild: [HR]
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Me - Practiced Stance/Choking Gas Spam Ranger
Vekk - Ward Against Harm/Ice Snares
Gwen - Dominating Interrupter
Jora - Cleave Soldier
Lina
Mhenlo
Herta
Zho
Spaced out H/H FTW.....
No deaths and just a Req 10 Soul Reaping Embercrest Staff to celebrate
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Nov 04, 2007, 04:37 PM // 16:37
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#67
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Jungle Guide
Join Date: May 2006
Guild: Heroic Order of Tyria
Profession: R/W
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Bloodsong (and possibly Vampirism) steal life off Cyndr without needing to break the carapace.
So just spread the H/H around, plant a Bloodsong and let it do the job
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Nov 04, 2007, 05:29 PM // 17:29
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#68
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Krytan Explorer
Join Date: Aug 2005
Profession: Mo/W
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If you are trying to solo just use life stealing or armor penetrating skills on you and heroes.
Otherwise you being the only barrel runner with the retarded barrel exploding delay and the fact he will no longer pop up near the barrel guy , not even close to him anymore, (new nerf so I have been told), makes it impossible to get his armor down before half your team is dead waiting for you too.
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Nov 04, 2007, 07:12 PM // 19:12
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#69
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Krytan Explorer
Join Date: Aug 2005
Profession: Mo/W
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I just tried Cyndar twice and can confirm it no longer spawns any where near the barrel guy.
Not only that it has been buffed big time!
It can now hit you anywhere in the room no matter where he spawns and its pyroclast spell has been increased in hit strength as well as the speed in which it casts/recasts it. I would say it has been notched up about 33% at least. With no DP it kills in two hits easy and recasts so fast you get hit twice before you can get a single heal most of the time. Once you have more than 20% DP it kills in a single hit so you might as just give up at that point because your whole team will be dead as soon as you enter the room. It is like hardmode now with out being in hardmode.
Before when I have fought Cyndar I would bring three necros with health stealing the earth hench, zho the interrupter and healer henches. I would spread the necros out flag the henches close enough to give heals to them and me. While the necros would do their thing I would run barrels. By the time I did three barrels most health would be gone and I would unflag henches and finish him.
Now no hero or hench had any DP and when I first entered the room this time before I could even flag anyone three on the team were dead. I set flags and was dead as I grabed first barrel, and the rest of team died. Flags still up, respawned and half the team was dead before they even got to their flagged position and I was dead again before I got two steps from the barrel guy.
Even spitirts than I spawn are instakilled as fast as I spawn them that was when I even could.! If you stop moving for even a second your dead!
I believe its AI has been buffed as well because it knows who has the barrel and what direction your coming from, it kills me before I get to it 90% of the time no matter if I zig zag or try to circle around from behind. Where as before it would not pay much attention to who had it just attack who was attacking it.
Last edited by Cobalt; Nov 04, 2007 at 07:15 PM // 19:15..
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Nov 04, 2007, 09:59 PM // 21:59
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#71
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Academy Page
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Looks like touchers still win that mission.
I do suspect some sort of recent buff to Cyndr, though, at least in that his Pyroclastic Shot can now hit keg-runners who have speed buffs. I had not done the mission in about a month or so. In every time I did it before then, I used to flag the H/H and then use a speed buff on myself to run the kegs. He never hit me even once when I had the speed buff. Yesterday, though, I took my mesmer through, with a speed buff, and she got plunked with his Pyro Shot every time, never missed. I ended up having to pug it. So it looks like Cyndr's aim has improved, at least.
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Nov 05, 2007, 03:41 AM // 03:41
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#72
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Krytan Explorer
Join Date: Mar 2007
Location: Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...
Guild: [KCOR]
Profession: Mo/
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Hey, Mark Nevermiss. When did you beat it with touch rangers?
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Nov 05, 2007, 04:23 AM // 04:23
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#73
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Administrator
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Quote:
Originally Posted by Mohnzh
Hey, Mark Nevermiss. When did you beat it with touch rangers?
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If all else fails mate, whisper me ingame and ill help beat it for you.
<---IGN, don't whisp if I'm not playing one of them.
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Nov 05, 2007, 11:02 AM // 11:02
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#74
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Krytan Explorer
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Quote:
Originally Posted by Mohnzh
Hey, Mark Nevermiss. When did you beat it with touch rangers?
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Some 3 days ago I think
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Nov 06, 2007, 03:43 PM // 15:43
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#75
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Desert Nomad
Join Date: Mar 2006
Profession: A/
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Im not sure why everyone is having so much trouble wiht him...he was very easy..
Olias was a SV necro but didnt do squat. Would have been way easier if he was toucher and if i had pain inverter.
People cant just use their normal hero/henchie builds and expect to magically kill him. You have to change your builds to counter what your up against.
Touching is by far the easiest way, but if for some reason you dont want to try iit bring skills like mantra of flmae, frigid armor, extinguish, wards, etc..
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Nov 07, 2007, 12:37 AM // 00:37
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#76
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Krytan Explorer
Join Date: Mar 2007
Location: Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...
Guild: [KCOR]
Profession: Mo/
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Thanks for the offer, Marty. If touch rangers don't work for me, I will look for you.
EDIT:
Touch Rangers ftw.
Got it, thanks for all your help.
For other struggliing monks, I used the builds shown by Mark Nevermiss and tried to get expertise at 12+3+1, blood at 12, and wilderness survival at 3+1 for each of the rangers.
My build was 11+3+1 healing, 12 prot, 6+1 divine favor with the following skills:
1) LoD
2) Heal Party
3) Prot Spirit
4) Healing Breeze
5) Aegis
6) Pain Invertor (rank 8 Asura)
7) Vital Blessing
8) Blessed Signet
Flagged each hero right next to Cyndr, but each at a different compass point (N, E, S, W) and flagged the other henchmen (Herta, Lina, Cynn, Talon) at the last compass point. Tried to get Vital Blessing on each of the rangers and prot spirit on me or them. Spam LoD as fequently as possible, blessed signet as soon as it recharges. Finished with 40% DP, went in with 7%. Res shrined twice. I did not need to tell the heroes what skills to use, I let them do it on their own. Heal Party, Aegis, and Pain Invertor were brought more for encounters on the way, healing breeze to counter poison and burning.
Thanks again for all the help!
Last edited by Mohnzh; Nov 07, 2007 at 04:02 AM // 04:02..
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Nov 07, 2007, 09:25 AM // 09:25
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#77
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Jungle Guide
Join Date: May 2006
Guild: Heroic Order of Tyria
Profession: R/W
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Just curious, do heroes know correctly how to play "touchie", or do they have to be manually controlled?
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Nov 07, 2007, 09:35 AM // 09:35
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#78
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Sheriff
Just curious, do heroes know correctly how to play "touchie", or do they have to be manually controlled?
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I think they will do fine, they use either spam happy stuff or reactive stuff. Heroes are good at both.
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Nov 07, 2007, 03:28 PM // 15:28
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#79
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Krytan Explorer
Join Date: Mar 2007
Location: Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...
Guild: [KCOR]
Profession: Mo/
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Quote:
Originally Posted by Sheriff
Just curious, do heroes know correctly how to play "touchie", or do they have to be manually controlled?
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Quote:
Originally Posted by Mohnzh
I did not need to tell the heroes what skills to use, I let them do it on their own.
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(why does it still want 12 characters?)
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Nov 07, 2007, 03:46 PM // 15:46
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#80
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Jungle Guide
Join Date: May 2006
Guild: Heroic Order of Tyria
Profession: R/W
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Oh, sorry Mohnzh I missed that part of your report
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